![Tobirama Senju [Edo Tensei]](https://firebasestorage.googleapis.com/v0/b/shinobi-nexus.firebasestorage.app/o/assets%2Fgame-native%2Fby-ninja%2F11002163-tobirama-senju%2Fportraits%2FbagPreview-11002163.png?alt=media)
![Tobirama Senju [Edo Tensei]](https://firebasestorage.googleapis.com/v0/b/shinobi-nexus.firebasestorage.app/o/assets%2Fgame-native%2Fby-ninja%2F11002163-tobirama-senju%2Fportraits%2FbagPreview-11002163.png?alt=media)
Causes damage, Interruption, Knockdown and Tag to the selected unit. If the selected unit is suffering from Tag, additionally reduces Tobirama's Mystery Cooldown by 2.
Causes damage and 4 Combo to up to 3 units in the opponent's lineup, a chance of causing Knockdown to a unit hit.
Triggered with at least 30 Combo, causes damage, Interruption and Tag to up to 2 units in the opponent's lineup.
Tobirama has high chances to evade an attack (Mystery, Chase, Standard Attack) each round.
Every time Tobirama causes Taijutsu damage, increase his Attack by 20% and his Ninjutsu by 5% (stackable).