
20
Causes unavoidable damage and ElectrocutionElectrocution-Level 2 Debuff -Units under this Debuff will have their Resistance stat suppressed to 75% of their base stat. -Lasts for 1 round. While suffering from this Debuff, the affected unit's related Stat Increases are disabled. to all units in the opponent's lineup, causes InterruptionInterruptionStopping a Mystery skill from being executed. Any skills that causes a control Debuff like Immobile, Chaos, Sleeping, Acupuncture, Dream, Torture, Gracious Deity Gate Seal Level 1, 2, 3, etc... also have the Interruption effect. to the selected unit. After this skill is executed, increase Sasuke's Trigger damage by 20% (stackable up to 100%) and his Mystery changes to Kirin - Blaze InfusionSasuke Uchiha [Sasuke Shinden] Kirin - Blaze InfusionCauses unavoidable damage, Amaterasu Blaze to all units in the opponent's lineup and dispels their Perseverance, causes Interruption to the selected unit and locks that unit's Mystery Cooldown to 1 until the end of the next round. After this skill is executed, Sasuke's Mystery changes to Kirin. Battlefield Cooldown: 0 Cooldown: 0 Chakra: 20 .
Taijutsu
LightningCauses:blockInterruptionfilter_listElectrocution
Attacks a random opponent ninja, a chance of causing Knockdown and StaticStatic-Level 2 Debuff -Whenever units under this Debuff execute a Chase skill, that unit will suffer from Level 2 - Paralysis until the end of the round. -Whenever units under this Debuff execute a Mystery skill, all units in that unit's lineup will suffer from Level 2 - Paralysis until the end of the round. -Lasts until the end of the next round. . This skill is not subjected to the opponent's defensive skills and if Sasuke's HP is not lower than 50%, his Standard Attack changes to Chidori Sword - Blaze InfusionSasuke Uchiha [Sasuke Shinden] Chidori Sword - Blaze InfusionAttacks a random opponent ninja and causes Amaterasu Blaze, a chance of causing Knockdown and Static. This skill is unavoidable and is not subjected to the opponent's defensive skills. .
Taijutsu
LightningCauses:arrow_downward_altKnockdown
Fire Style - Great Dragon Fire Jutsu
At the beginning of odd rounds, causes unavoidable damage and Level 2Gracious Deity Gate Seal Level 2-Level 2 Debuff -Units under this Debuff cannot execute Mystery skill. -Their Critical Rate is locked at 100% and their Critical Damage is locked at 150% of their base damage. -Can be resisted. -Lasts for 1 round. - IgnitionIgnition-Debuff -Units under this Debuff will suffer damage at the end of the round. -They cannot receive healing. -Lasts for 1 round. The damage caused from Ignition or Lv2 Ignition will be 18% of the unit causing the Debuff's Ninjutsu stat, and can be reduced by the affected unit's Resistance stat, max of 1999 damage. Ignition for 1 round, 2 rounds, 3 rounds, Lv2 Ignition and Lv2 Ignition for 2 rounds stack. So for example you get Ignited from 5 units with 5 different types of Ignition, you’ll get damaged by all of the Ignition damage (9995 damage total). to up to 4 units in the lineup in front. At the beginning of even rounds, executes Great Dragon Fire - Blaze InfusionSasuke Uchiha [Sasuke Shinden] Great Dragon Fire - Blaze InfusionAt the beginning of even rounds, causes unavoidable damage, Amaterasu Blaze and Level 2 - Ignition to up to 4 units in the lineup in front. .
Ninjutsu
FireCauses:local_fire_departmentLevel 2 - Ignitionlocal_fire_departmentIgnition
Derived Effect
Great Dragon Fire - Blaze Infusion
At the beginning of even rounds, causes unavoidable damage, Amaterasu BlazeAmaterasu Blaze-Level 2 Debuff -Whenever units under this Debuff cause damage, shreds their Attack and Ninjutsu by 1%. -Whenever they suffer damage, shreds their Defense and Resistance by 2%. -Lasts until the end of the next round. and Level 2Gracious Deity Gate Seal Level 2-Level 2 Debuff -Units under this Debuff cannot execute Mystery skill. -Their Critical Rate is locked at 100% and their Critical Damage is locked at 150% of their base damage. -Can be resisted. -Lasts for 1 round. - IgnitionIgnition-Debuff -Units under this Debuff will suffer damage at the end of the round. -They cannot receive healing. -Lasts for 1 round. The damage caused from Ignition or Lv2 Ignition will be 18% of the unit causing the Debuff's Ninjutsu stat, and can be reduced by the affected unit's Resistance stat, max of 1999 damage. Ignition for 1 round, 2 rounds, 3 rounds, Lv2 Ignition and Lv2 Ignition for 2 rounds stack. So for example you get Ignited from 5 units with 5 different types of Ignition, you’ll get damaged by all of the Ignition damage (9995 damage total). to up to 4 units in the lineup in front.
Ninjutsu
FireCauses:local_fire_departmentLevel 2 - Ignitionlocal_fire_departmentIgnitionlocal_fire_departmentAmaterasu Blaze
Whenever Sasuke suffers the first Trigger damage in a round, executes Genjutsu - Mangekyo Sharingan . Whenever Sasuke suffers Mystery damage, executes Genjutsu - Rinnegan , can be triggered 4 times each round.
Taijutsu
NinjutsuThe Two Great Visual Jutsu
Whenever Sasuke suffers the first Trigger damage in a round, executes Genjutsu - Mangekyo Sharingan . Whenever Sasuke suffers Mystery damage, executes Genjutsu - Rinnegan , can be triggered 4 times each round.
Ninjutsu