Secret Red Jutsu - Gimmick Puppets

20
Causes unavoidable damage and PoisonPoison-Debuff -Units under this Debuff will suffer damage at the end of the round. -Stackable up to 4 stacks. -The damage caused will be 3% of the affected unit's max HP for every stack that unit currently has, max of 25000 damage. -Lasts for 3 rounds. Applying a new stack refreshes the duration of the debuff back to 3 rounds. Poison (Lv2 Poison, Strong Poison, Lv2 Strong Poison) can stack with each other. For example if you get Poisoned from 4 units with 4 different types of Poison, you’ll get damaged by all of the Poison damage (maximum of 100000 damage). to up to 7 units in the opponent's field, causes InterruptionInterruptionStopping a Mystery skill from being executed. Any skills that causes a control Debuff like Immobile, Chaos, Sleeping, Acupuncture, Dream, Torture, Gracious Deity Gate Seal Level 1, 2, 3, etc... also have the Interruption effect. and ParalysisParalysis-Debuff -Units under this Debuff cannot execute Chase skills. -Lasts for x rounds. for 1 round to the selected unit. If the selected unit is suffering from PoisonPoison-Debuff -Units under this Debuff will suffer damage at the end of the round. -Stackable up to 4 stacks. -The damage caused will be 3% of the affected unit's max HP for every stack that unit currently has, max of 25000 damage. -Lasts for 3 rounds. Applying a new stack refreshes the duration of the debuff back to 3 rounds. Poison (Lv2 Poison, Strong Poison, Lv2 Strong Poison) can stack with each other. For example if you get Poisoned from 4 units with 4 different types of Poison, you’ll get damaged by all of the Poison damage (maximum of 100000 damage). or Strong PoisonStrong Poison (Toxic)-Debuff -Units under this Debuff will suffer damage with a higher multiplier than as Poison at the end of the round. -Stackable up to 4 stacks. -The damage caused will be 4% of the affected unit's max HP for every stack that unit currently has, max of 25000 damage. -Lasts for 3 rounds. Applying a new stack refreshes the duration of the debuff back to 3 rounds. , causes Level 2 - ParalysisLevel 2 - Paralysis-Level 2 Debuff -Units under this Debuff cannot execute Chase skills. -Lasts for x rounds. instead and your lineup receives an Extra Standard Attack.
TaijutsuCauses:electric_boltLevel 2 - Paralysiselectric_boltParalysissciencePoisonblockInterruption
Attacks a random row of opponent units in their lineup and causes PoisonPoison-Debuff -Units under this Debuff will suffer damage at the end of the round. -Stackable up to 4 stacks. -The damage caused will be 3% of the affected unit's max HP for every stack that unit currently has, max of 25000 damage. -Lasts for 3 rounds. Applying a new stack refreshes the duration of the debuff back to 3 rounds. Poison (Lv2 Poison, Strong Poison, Lv2 Strong Poison) can stack with each other. For example if you get Poisoned from 4 units with 4 different types of Poison, you’ll get damaged by all of the Poison damage (maximum of 100000 damage). , a chance of causing Suppress Super ArmorSuppress Super ArmorNeglect the affected unit’s Super Armor effect and make that unit be able to suffer from all Combo Statuses. for 1 round and Knockdown to a random unit.
TaijutsuCauses:arrow_downward_altKnockdowngpp_badSuppress Super ArmorsciencePoison
Hiruko - Poison Senbon Stream
Triggered with at least 15 Combo , causes unavoidable damage, Suppress ImmunitySuppress ImmunityNeglect the affected unit’s Immunity effect and make that unit able to suffer from Debuffs. If a skill is causing Suppress Immunity along with a control Debuff (Torture, Dream, Chaos, Immobile, Sleeping, Blindness, Acupuncture), but the Debuff is resisted (control failed), that unit won’t suffer from Suppress Immunity. until the end of the round and ParalysisParalysis-Debuff -Units under this Debuff cannot execute Chase skills. -Lasts for x rounds. to a random line of opponent units.
TaijutsuTriggers on:filter_list15 Combo
arrow_forwardCauses:gpp_badSuppress Immunityelectric_boltParalysis
Derived Effect
Puppet Mastery
Before an action, summons a Puppet Sword with 50% HP with Puppet Attack - Sword .
NinjutsuGenius Modelling Specialist of the Puppet Brigade
Sasori is immune to Debuffs and has Super ArmorSuper ArmorThe unit having this effect is immune to Low Float, High Float, Repulse and Knockdown. . Whenever Puppet - SpearSasori [Hiruko] Puppet - Sword Puppet - Spear Puppet - ClawPuppet - Sword, Puppet - Spear and Puppet - Claw have 50% of Sasori's max HP and cannot be defeated by Chase skills. -Puppet - Sword - Standard [Standard Attack; Tai]: Attacks a random opponent unit and causes Poison. If the unit hit is suffering from Poison or Strong Poison, causes additional damage based on 2% of their max HP. -Puppet - Spear - Standard [Standard Attack; Tai]: Attacks a random opponent unit. If the unit hit is suffering from Poison or Strong Poison, increase this skill's damage by 80%. -Puppet - Claw - Standard [Standard Attack; Tai]: Attacks a random opponent unit and causes Laceration. This skill has additional Critical Rate increase. , Sword or Claw in your lineup execute a Standard Attack, scale Sasori's Attack and Ninjutsu by 8%. Whenever Sasori and his Puppets cause Taijutsu damage, they also cause Level 2 - PoisonLevel 2 - Poison-Level 2 Debuff -Units under this Debuff will suffer damage at the end of the round. -Stackable up to 4 stacks. -The damage caused will be 3% of the affected unit's max HP for every stack that unit currently has, max of 25000 damage. -Lasts for 3 rounds. Applying a new stack refreshes the duration of the debuff back to 3 rounds. .
Taijutsu
NinjutsuCauses:scienceLevel 2 - PoisonsciencePoison
Before the first 2 actions in a round, summons 1 Puppet - SwordSasori [Hiruko] Puppet - Sword Puppet - Spear Puppet - ClawPuppet - Sword, Puppet - Spear and Puppet - Claw have 50% of Sasori's max HP and cannot be defeated by Chase skills. -Puppet - Sword - Standard [Standard Attack; Tai]: Attacks a random opponent unit and causes Poison. If the unit hit is suffering from Poison or Strong Poison, causes additional damage based on 2% of their max HP. -Puppet - Spear - Standard [Standard Attack; Tai]: Attacks a random opponent unit. If the unit hit is suffering from Poison or Strong Poison, increase this skill's damage by 80%. -Puppet - Claw - Standard [Standard Attack; Tai]: Attacks a random opponent unit and causes Laceration. This skill has additional Critical Rate increase. . If Hiruko Attack causes Knockdown , summons 1 Puppet - SpearSasori [Hiruko] Puppet - Sword Puppet - Spear Puppet - ClawPuppet - Sword, Puppet - Spear and Puppet - Claw have 50% of Sasori's max HP and cannot be defeated by Chase skills. -Puppet - Sword - Standard [Standard Attack; Tai]: Attacks a random opponent unit and causes Poison. If the unit hit is suffering from Poison or Strong Poison, causes additional damage based on 2% of their max HP. -Puppet - Spear - Standard [Standard Attack; Tai]: Attacks a random opponent unit. If the unit hit is suffering from Poison or Strong Poison, increase this skill's damage by 80%. -Puppet - Claw - Standard [Standard Attack; Tai]: Attacks a random opponent unit and causes Laceration. This skill has additional Critical Rate increase. . After Sasori executes Secret Red Jutsu - Gimmick Puppets , summons 1 Puppet - ClawSasori [Hiruko] Puppet - Sword Puppet - Spear Puppet - ClawPuppet - Sword, Puppet - Spear and Puppet - Claw have 50% of Sasori's max HP and cannot be defeated by Chase skills. -Puppet - Sword - Standard [Standard Attack; Tai]: Attacks a random opponent unit and causes Poison. If the unit hit is suffering from Poison or Strong Poison, causes additional damage based on 2% of their max HP. -Puppet - Spear - Standard [Standard Attack; Tai]: Attacks a random opponent unit. If the unit hit is suffering from Poison or Strong Poison, increase this skill's damage by 80%. -Puppet - Claw - Standard [Standard Attack; Tai]: Attacks a random opponent unit and causes Laceration. This skill has additional Critical Rate increase. . Every time Sasori summons a Puppet , reduces his Mystery Cooldown by 1.
NinjutsuCauses:arrow_downward_altKnockdown