Secret Red Technique - Human Body Puppet Control

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The selected ally unit and up to 9 Edo Tensei units in the ally field will have 1 DebuffDebuff (Level 1 Debuff)Bad statuses in battle that affect units not having Immunity. Does not affect units having Level 1 Immunity or higher. Can be removed by any Debuff Canceling skills unless having a condition, can be reflected. cancelled and will receive an Extra Standard Attack (not stackable with other Extra Standard Attack effects).
TaijutsuAttacks the unit in the front row and causes PoisonPoison-Debuff -Units under this Debuff will suffer damage at the end of the round. -Stackable up to 4 stacks. -The damage caused will be 3% of the affected unit's max HP for every stack that unit currently has, max of 25000 damage. -Lasts for 3 rounds. Applying a new stack refreshes the duration of the debuff back to 3 rounds. Poison (Lv2 Poison, Strong Poison, Lv2 Strong Poison) can stack with each other. For example if you get Poisoned from 4 units with 4 different types of Poison, you’ll get damaged by all of the Poison damage (maximum of 100000 damage). .
TaijutsuAt the beginning of battle, up to 9 Edo Tensei units in the ally field will have their Attack and Ninjutsu increased by 30% for 3 rounds and will receive a Shield based on 40% of Sasori's base Resistance stat.
NinjutsuIf there's a defeated ninja in your lineup, Sasori's Standard Attack becomes: Attacks the unit in the front row and causes ChaosChaos-Debuff -Units under this Debuff cannot execute Mystery, Chase and non-single-target Standard Attack. -If they has a single-target Standard Attack, that unit will attack a random unit on their ally field with their Standard Attack instead. -Can be resisted. -Lasts for x rounds. Hidan [Death Possession Blood] when suffering from Chaos will attack one random unit and 6 units suffering from Tag in his ally field. .
NinjutsuWhenever Sasori is defeated, revives 2 rounds later with 30% HP and reapplies all skills when he entered the field.
Ninjutsu