![Orochimaru [Sannin War]](https://firebasestorage.googleapis.com/v0/b/shinobi-nexus.firebasestorage.app/o/assets%2Fgame-native%2Fby-ninja%2F11002111-orochimaru%2Fportraits%2FbagPreview-11002111.png?alt=media)
![Orochimaru [Sannin War]](https://firebasestorage.googleapis.com/v0/b/shinobi-nexus.firebasestorage.app/o/assets%2Fgame-native%2Fby-ninja%2F11002111-orochimaru%2Fportraits%2FbagPreview-11002111.png?alt=media)
Causes unavoidable damage and High Float to the selected unit. If this skill defeats a unit, reduces its Mystery Cooldown to 0.
Attacks the unit in front with a chance of causing Repulse .
Chases and Attacks a High Floated unit , causes Knockdown and 10 Combo .
For every defeated ninja in the field, increase Orochimaru's Attack and Ninjutsu by 14%.
While Orochimaru is defeated, if there's a Hidden Sound ninja present in your lineup, sacrifice the one with the lowest HP to revive Orochimaru to 50% HP , can be triggered 5 times per round.
If this skill defeats a unit, reduces its Mystery Cooldown to 0.