![Orochimaru [Great Ninja War]](https://firebasestorage.googleapis.com/v0/b/shinobi-nexus.firebasestorage.app/o/assets%2Fgame-native%2Fby-ninja%2F11002161-orochimaru%2Fportraits%2FbagPreview-11002161.png?alt=media)
![Orochimaru [Great Ninja War]](https://firebasestorage.googleapis.com/v0/b/shinobi-nexus.firebasestorage.app/o/assets%2Fgame-native%2Fby-ninja%2F11002161-orochimaru%2Fportraits%2FbagPreview-11002161.png?alt=media)
Causes damage to all units in the opponent's lineup, causes Immobile and Knockdown to selected unit. During that round, units causing Taijutsu damage to Orochimaru will suffer from Level 2 - Strong Poison . If the selected unit is an ally unit, recovers 20% HP to Summoned Hokages in your lineup and cancels all their Debuffs .
Attacks the unit in front, causes 8 Combo and Poison , a chance of causing Low Float and Level 2 - Poison instead.
Triggered with at least 20 Combo , causes unavoidable damage and Weakness to up to 3 units in the opponent's lineup.
Summons the Summoned Hokages at the beginning of the respective rounds, who cannot be defeated within the first 4 rounds of the battle: Round 1 - Minato「Edo Tensei」 , Round 2 - Hiruzen 「Edo Tensei」 and Tobirama「Edo Tensei」 , Round 3 - Hashirama「Edo Tensei」 .
Whenever Orochimaru is defeated, revives 2 rounds later with 40% HP .