![Mizuki [Curse Mark]](https://firebasestorage.googleapis.com/v0/b/shinobi-nexus.firebasestorage.app/o/assets%2Fgame-native%2Fby-ninja%2F11003722-mizuki%2Fportraits%2FbagPreview-11003722.png?alt=media)
![Mizuki [Curse Mark]](https://firebasestorage.googleapis.com/v0/b/shinobi-nexus.firebasestorage.app/o/assets%2Fgame-native%2Fby-ninja%2F11003722-mizuki%2Fportraits%2FbagPreview-11003722.png?alt=media)
Kit Stage / Progression
Deals unavoidable damage, Interruption and Laceration until the end of the next round to up to 4 units in the opponent's lineup, causes Knockdown to selected unit. Units killed by this skill cannot be revived.
Attacks up to 3 units in the front row with a chance of causing Repulse .
Chases and Attacks a Repulsed unit , causes Knockdown and Chaos . Additionally causes 50% splash damage to units 1 grid away from the unit hit. If Mizuki's HP is below 30%, this skill additionally ignores a small amount of Defense and Resistance.
Before the first action in a round, Mizuki and another Curse Mark ninja in your lineup will have 1 Debuff cancelled and receive an Extra Standard Attack.
Whenever Mizuki causes Taijutsu damage, consumes 8% HP to increase 5% Attack and Ninjutsu (stackable). Mizuki cannot be revived when defeated.