![Kidomaru [Edo Tensei]](https://firebasestorage.googleapis.com/v0/b/shinobi-nexus.firebasestorage.app/o/assets%2Fgame-native%2Fby-ninja%2F11002913-kidomaru%2Fportraits%2FbagPreview-11002913.png?alt=media)
![Kidomaru [Edo Tensei]](https://firebasestorage.googleapis.com/v0/b/shinobi-nexus.firebasestorage.app/o/assets%2Fgame-native%2Fby-ninja%2F11002913-kidomaru%2Fportraits%2FbagPreview-11002913.png?alt=media)
Kit Stage / Progression
Deals damage to up to 9 units in the opponent's field, causes Knockdown to selected unit and additionally Kidomaru activates Malleable Metal Armor for 1 round. If the selected unit is suffering from Slowness , this skill changes to: Deals damage and reduces 3% Initiative (not stackable) to up to 9 units in the opponent's field, lasts until that unit executes a Mystery skill, causes Knockdown to the selected unit.
Attack the line of units in front and causes 10 Combo , a chance of causing Repulse .
Triggered with at least 15 Combo , causes damage, Knockdown and Slowness to 1 unit in the opponent's lineup. This skill ignores a certain amount of Defense and additionally deals 50% Splash damage to units 1 grid away from the unit hit.
Kidomaru has a high chance of evading an attack (Mystery, Chase, Standard Attack) each round. Whenever Hidden Sound ninjas in your lineup executes a Mystery, Chase or Standard Attack, increase that unit's Attack by 10% (stackable).
Whenever Kidomaru is defeated, if an ally ninja is defeated, Kidomaru revives with 45% HP . Can be triggered at most 3 times per battle.