![Kakashi [Summer]](https://firebasestorage.googleapis.com/v0/b/shinobi-nexus.firebasestorage.app/o/assets%2Fgame-native%2Fby-ninja%2F11001671-kakashi%2Fportraits%2FbagPreview-11001671.png?alt=media)
![Kakashi [Summer]](https://firebasestorage.googleapis.com/v0/b/shinobi-nexus.firebasestorage.app/o/assets%2Fgame-native%2Fby-ninja%2F11001671-kakashi%2Fportraits%2FbagPreview-11001671.png?alt=media)
Causes unavoidable damage, Interruption , 10 Combo and Suppress Super Armor until the end of the round to all units in the opponent's lineup, causes Knockdown to the selected unit.
Attacks a random line of opponents, causing Paralysis for one round, and has a high chance of causing Repulse . Every time this skill is released, Kakashi's Attack and Ninjutsu will increase by 5%.
Chases and Attacks a Repulsed unit , causes High Float and Acupuncture , can be triggered twice each round. This skill ignores a certain amount of Defense and Resistance.
At the beginning of even rounds, grants Excited Mode to up to 5 Male ally units.
Kakashi is Immune to Debuffs , and whenever an enemy uses a Mystery skill, Kakashi gains an additional Standard Attack.
Kakashi is Immune to Debuffs , and whenever an enemy uses a Mystery skill, Kakashi gains an additional Standard Attack.
Whenever a Standard Attack is Triggered, Taijutsu and Ninjutsu will increase by 5%.