Great ''Dragon'' Blessing

20
All units on both fields will receive New Year BlessingKabuto [New Year] New Year BlessingThe affected units will have their Attack and Ninjutsu adjusted to 100% of their base stats and whenever they are attacked, that unit recovers 2% max HP, lasts for 2 rounds. for 2 roundsLevel 2 - Ignition for 2 rounds-Level 2 Debuff -Units under this Debuff will suffer damage at the end of the round. -They cannot receive healing. -Lasts for 2 rounds..
TaijutsuSage Mode - Healing Jutsu
Heals 1-2 ninjas in your lineup based on 12% of Kabuto's base Ninjutsu stat, cancels all Debuffs and removes all FearFear-Level 2 Debuff -Units under from this Debuff cannot receive Buffs, Scales from external sources and Shields during the time they suffer it. -They cannot execute Standard Attacks. -Lasts until the end of the round. , FrightFright-Debuff -Units under from this Debuff cannot receive Buffs, Scales from external sources and Shields during the time they suffer it. -They cannot execute Standard Attacks. -Lasts until the end of the round. Cannot clear Fright if Chakra is above 40. -Fright is considered as Fear. , HorrorHorror-Level 2 Debuff -Units under from this Debuff cannot receive Buffs, Scales from external sources and Shields during the time they suffer it. -They cannot execute Standard Attacks. -Lasts until the end of the x round or until the affected unit executes their Mystery skill. -Horror is considered as Fear. , DiscouragementDiscouragement-Level 2 Debuff -Units under from this Debuff cannot receive Buffs, Scales from external sources and Shields during the time they suffer it. -Lasts until the end of the next round or until the affected unit executes their Mystery skill. , Slow ReflexSlow Reflex-Level 2 Debuff -Whenever units under this Debuff is attacked by Taijutsu damage, the attacker has a 60% chance to receive an Extra Standard Attack (up to 5 per round). -Lasts until the end of the round. , Defense ShatterDefense Shatter-Level 2 Debuff -Whenever units under this Debuff is attacked by Ninjutsu damage, the attacker has a 60% chance to have their Chase's Trigger time increased by 2 (not stackable) until the end of the round. -Lasts until the end of the x round. , MeltMelt-Level 2 Debuff -Units under this Debuff cannot gain additional Chakra apart from the initial Chakra every round. -Whenever the affected unit is attacked, the attacker will have their Critical Rate increased by 30% (not stackable) until the end of the round. -Whenever this Debuff is caused, dispels the affected unit's Perseverance. -Lasts until the end of the next round. , AnxietyAnxiety-Level 2 Debuff -Whenever units under this Debuff execute a Mystery, Standard Attack or Chase skill, they will suffer damage equal to 10% current HP. -Lasts for 1 round. , Extreme AnxietyExtreme Anxiety-Level 2 Debuff -Whenever units under this Debuff execute a Mystery, Standard Attack or Chase skill, they will suffer damage equal to 15% current HP. -If they are not an Otsutsuki unit, they cannot execute their Additional Skill and Death Skill. -Lasts for 1 round , AgitationAgitation-Level 2 Debuff -Whenever units under this Debuff execute their Mystery skill that consumes Chakra, they will suffer damage that will not defeat them. -Lasts until the end of the next round and is not dispelled after using a Mystery skill. The damage caused will be 60% of the unit causing the Debuff's Ninjutsu stat. , FragilityFragility-Level 2 Debuff -Units under this Debuff will have their Resistance stat suppressed to 60% of their base stat. -Lasts until the end of the next round. While suffering from this Debuff, the affected unit's related Stat Increases are disabled. , PainPain-Level 2 Debuff -Units under this Debuff will have their Defense and Resistance suppressed to 75% of their base stats. -Whenever they execute a Standard Attack, suffers damage equal to 10% current HP. -Lasts until the end of the round. While suffering from this Debuff, the affected unit's related Stat Increases are disabled. , Extreme PainExtreme Pain-Level 2 Debuff -Units under this Debuff will have their Defense and Resistance suppressed to 75% of their base stats and their Attack suppressed to 100% of their base stat. -They cannot receive Technique Points. -Lasts until the end of the round. While suffering from this Debuff, the affected unit's related Stat Increases are disabled. and PanicPanic-Level 2 Debuff -Units under this Debuff will have their Evasion Rate suppressed to 30% (if any). -Whenever they cause or suffer damage, they additionally suffer damage equal to 2% max HP. -Lasts until the end of the next round. they currently have.
NinjutsuNew Year - Kidomaru - Spider Nest Fireworks Celebration
Triggered with at least 5 Combo , causes unavoidable damage, InterruptionInterruptionStopping a Mystery skill from being executed. Any skills that causes a control Debuff like Immobile, Chaos, Sleeping, Acupuncture, Dream, Torture, Gracious Deity Gate Seal Level 1, 2, 3, etc... also have the Interruption effect. to 1 opponent unit and grants them Excited ModeExcited ModeUnits affected will have their Attack and Ninjutsu increased by 60% and their Defense and Resistance decreased by 30%. Lasts until the end of the round. and EncouragementEncouragementUnits receiving this Effect will have Fear and Discouragement dispelled. .
TaijutsuTriggers on:filter_list5 Combo
arrow_forward