

Kit Stage / Progression
Consumes all Technique Points to deal damage and 5 Combo to up to 4 units in the opponent's lineup, causes Low Float to the selected unit.
Attacks the unit in the front row and receives 1 Technique Point , a chance of causing Low Float .
Chases and Attacks a Low Floated unit , causes Knockdown and additionally deals damage to units on the same the line of that unit, can be triggered twice each round. Izumo receives 1/2 Technique Point every time this skill is executed.
Triggered with at least 30 Combo , deals damage to up to 3 units in the opponent's lineup. This skill ignores a certain amount of Resistance.
At the beginning of the battle, Izumo has 1 Technique Point and can have up to 5 Technique Points . For every Technique Point Izumo has, increase his Ninjutsu by 10%. Every time Izumo executes a Chase attack, all units in your lineup will have their Critical Rate increased by 2% (stackable).