Deity Gates - Wood Dragon Assault

20
Causes damage and InterruptionInterruptionStopping a Mystery skill from being executed. Any skills that causes a control Debuff like Immobile, Chaos, Sleeping, Acupuncture, Dream, Torture, Gracious Deity Gate Seal Level 1, 2, 3, etc... also have the Interruption effect. to up to 7 units in the opponent's field, causes Gracious Deity GateGracious Deity Gate Submission-Level 2 Debuff -Units under this Debuff will have their Mystery Cooldown locked to 2. -Their Critical Rate is locked at 100% and their Critical Damage is locked at 150% of their base damage. -Can be resisted. -Lasts until the end of the next round.. Seal Level 2Gracious Deity Gate Seal Level 2-Level 2 Debuff -Units under this Debuff cannot execute Mystery skill. -Their Critical Rate is locked at 100% and their Critical Damage is locked at 150% of their base damage. -Can be resisted. -Lasts for 1 round. to the selected unit. Under Chakra Burst, his Mystery changes to Wood Style - Rumbling Dragon Strike.
Summit Enlightenment - Top Transformed Buddha

40
Causes unavoidable damage, InterruptionInterruptionStopping a Mystery skill from being executed. Any skills that causes a control Debuff like Immobile, Chaos, Sleeping, Acupuncture, Dream, Torture, Gracious Deity Gate Seal Level 1, 2, 3, etc... also have the Interruption effect. and Suppress Super ArmorSuppress Super ArmorNeglect the affected unit’s Super Armor effect and make that unit be able to suffer from all Combo Statuses. until the end of the next round to all units in the opponent's field, causes Knockdown and Suppress Level 2 Super ArmorSuppress Level 2 Super ArmorNeglect the affected unit’s Super Armor and Level 2 Super Armor effect and make that unit be able to suffer from all Combo Statuses. until the end of the next round to the selected unit. If the selected unit is an ally unit, this skill changes to Wood Style - Wood Expulsion Jutsu .
Causes:arrow_downward_altKnockdowngpp_badSuppress Super ArmorblockInterruption
Wood Style - Rumbling Dragon Strike

40
Causes unavoidable damage, Suppress ImmunitySuppress ImmunityNeglect the affected unit’s Immunity effect and make that unit able to suffer from Debuffs. If a skill is causing Suppress Immunity along with a control Debuff (Torture, Dream, Chaos, Immobile, Sleeping, Blindness, Acupuncture), but the Debuff is resisted (control failed), that unit won’t suffer from Suppress Immunity. until the end of the round to up to 12 units in the opponent's field and absorbs all Chakra from all units hit, causes Low Float and Level 2 - WeaknessLevel 2 - Weakness-Level 2 Debuff -Units under this Debuff will have their Attack and Ninjutsu stats suppressed to 75% of their base stats. -Lasts for x rounds. While suffering from this Debuff, the affected unit's related Stat Increases are disabled. until the end of the next round to the selected unit.
Causes:arrow_cool_downLow Floatgpp_badSuppress ImmunitysickWeakness
Burst - Strong Sword - Crusher
Attacks the line of opponent units with the lowest HP ninja, causes Knockdown and reduces units hit's Standard Attack attempt by 1. This skill never misses and if it defeats a unit, additionally executes Extreme Burst - Strong Sword - Crusher .
TaijutsuCauses:arrow_downward_altKnockdown
Attacks the unit in front, a chance of causing High Float. This skill is unavoidable, has 35% Life StealLife Steal (Leech)Whenever a unit causes damage, that unit will recover HP based on the damage caused. Life Steal will be disabled when the unit having Life Steal is suffering from any Suppress Healings method (Ignition, Dream, etc...) If a ninja has both Taijutsu and Ninjutsu Life Steal and their damage has both Taijutsu and Ninjutsu, the Life Steal will happen twice and the amount of HP healed is doubled. and additional Critical Rate increase. If Hashirama's HP is not lower than 60%, his Standard Attack changes to Strong Sword - Crusher.
TaijutsuCauses:arrow_warm_upHigh Float
Chases and Attacks a Low Floated or Knocked Down unit, causes Knockdown and InterruptionInterruptionStopping a Mystery skill from being executed. Any skills that causes a control Debuff like Immobile, Chaos, Sleeping, Acupuncture, Dream, Torture, Gracious Deity Gate Seal Level 1, 2, 3, etc... also have the Interruption effect., can be triggered twice each round. This skill is unavoidable and has 35% Life StealLife Steal (Leech)Whenever a unit causes damage, that unit will recover HP based on the damage caused. Life Steal will be disabled when the unit having Life Steal is suffering from any Suppress Healings method (Ignition, Dream, etc...) If a ninja has both Taijutsu and Ninjutsu Life Steal and their damage has both Taijutsu and Ninjutsu, the Life Steal will happen twice and the amount of HP healed is doubled.. If Hashirama's HP is not lower than 60%, his Chase changes to Wood Style - Severe Thousand Hands.
TaijutsuTriggers on:arrow_cool_downLow Floatarrow_downward_altKnockdown
arrow_forwardCauses:arrow_downward_altKnockdownblockInterruption
Burst - Wood Style - Severe Thousand Hands
Chases and Attacks a Low Floated or Knocked Down unit , causes Knockdown , 10 Combo , InterruptionInterruptionStopping a Mystery skill from being executed. Any skills that causes a control Debuff like Immobile, Chaos, Sleeping, Acupuncture, Dream, Torture, Gracious Deity Gate Seal Level 1, 2, 3, etc... also have the Interruption effect. , Level 2 - WeaknessLevel 2 - Weakness-Level 2 Debuff -Units under this Debuff will have their Attack and Ninjutsu stats suppressed to 75% of their base stats. -Lasts for x rounds. While suffering from this Debuff, the affected unit's related Stat Increases are disabled. until the end of the round and locks Hashirama's Mystery Cooldown to 0 until the end of the round, can be triggered twice each round. This skill never misses and neglects a certain amount of Defense and Resistance.
Triggers on:arrow_cool_downLow Floatarrow_downward_altKnockdown
arrow_forwardCauses:arrow_downward_altKnockdownblockInterruptionsickWeakness
Advent of a World of Flowering Trees
At the beginning of the battle and after deactivating Chakra Burst, activates the Deep Forest Emergence Barrier and Hashirama enters Explosive Mode, lasts for 2 roundsLevel 2 - Ignition for 2 rounds-Level 2 Debuff -Units under this Debuff will suffer damage at the end of the round. -They cannot receive healing. -Lasts for 2 rounds..
Burst - Advent of a World of Flowering Trees
Activates Chakra Burst and activates the Deep Forest Emergence Barrier.
Hashirama has Advanced ImmunityAdvanced Immunity (Level 1 Advanced Immunity)The unit having this effect is immune to Debuffs and Suppress Immunity. and is immune to Fire damage. Deactivates Chakra Burst to activate Advent of a World of Flowering Trees +1 . Whenever he causes the first Critical HitCritical HitA unit causing a Critical Hit will cause higher damage compared to their normal damage. The rate of causing a Critical Hit depends on the Critical Rate stat of both the attacker and the unit attacked. The additional damage caused by a Critical Hit is affected by the Injury Rate stat of both the attacker and the unit attacked. in a round, scales his Critical Rate by 20%.
NinjutsuAfter Hashirama executes his Mystery, additionally executes Additional Skill: Burst - Wood Style - Rumbling Dragon Strike. Whenever ninjas in your lineup execute an action, scales Hashirama's Attack and Ninjutsu by 15%, can be triggered 10 times per round.
NinjutsuAt the end of the round, restores his lineup's Chakra Limit to 100, deactivates Chakra Burst State 1.2 , changes his Mystery to Deity Gates - Wood Dragon Assault +1 and increase Hashirama's Mystery damage by 10% (stackable).
NinjutsuHashirama is immune to Debuffs. Whenever he suffers damage, recovers 5% HP and reduces his Mystery Cooldown by 1. If Hashirama's HP is not lower than 60% after executing Deity Gates - Wood Dragon Assault, additionally executes Wood Golem - Wood Fist Strike.
Ninjutsu