Welcoming Approach: Thousand-Armed Murder

40
Causes damage to the opponent’s entire Lineup and 5 COMBO , a selected unit will suffer from Knockdown . High chance of evasion for the round, and deal damage to attacking enemies equal to 15% of this units remaining health.
TaijutsuCauses:arrow_downward_altKnockdown
Chases and Attacks a Knocked Down unit, canceling Shields and Buffs , while causing Low Float , ImmobileImmobile-Debuff -Units under this Debuff cannot execute most actions. -Can be resisted. -Lasts for x rounds. and 5 Combo .
TaijutsuTriggers on:arrow_downward_altKnockdown
arrow_forwardCauses:arrow_cool_downLow Floatdo_not_stepImmobile
While Chiriku is on the field, Konoha ninja on the team receive a 40% buffBuff-Increase a unit's Stat (Attack, Ninjutsu, Defense, Resistance, Critical Rate, Initiative, etc...) or apply an effect to that unit. -Lasts until the end of such Buff's duration or until the affected unit is defeated or cleared by Buff Cancel skills. -Stackable if the multiple Buffs aren't the exact same (lasts for the exact rounds, increases the exact percentage, affects the exact units, etc...) until an amount of stack or ''infinite''. -In PvP, Stat Change won't carry through the next wave in the battle. (Eg: In GNW, when you move on to the next battle, the Stat Change resets) -In PvE, Stat Change will carry through the next wave in the battle. -The limit of Stat increase is very high and in most cases, impossible to reach. -Most Stat Increases are additive, while some are multiplicative. -Most Stat Decreases are multiplicative, while some are additive. -Additive Change: that unit's stat will be changed by x% of the base stat of that unit whenever they receive this type of stat change. -Multiplicative Change: that unit's stat will be changed by x% of the current stat of that unit whenever they receive this type of stat change. Eg: Ninja A has 3000 Critical Stat, he receives a 10% Critical Rate increase, means his Critical Stat becomes = 3000 + 3000 x 10% = 3300 If he receives another 10% Critical Rate increase, his Critical Stat becomes = 3000 + 3000 x 10% + 3000 x 10% = 3600 Eg: Ninja A has 2000 Attack, he is under a Barrier which gives 40% Attack, means his Attack becomes = 2000 + 2000 x 40% = 2800 Ninja A has 2000 Attack, he receives a 10% Attack increase then he is under a Barrier which gives 40% Attack, means his Attack becomes = 2000 + 2000 x 10% + (2000 + 2000 x 10%) x 40% = 3080. -Common mistake: Critical Rate increased by 100% doesn't mean guarantee Critical Hit, it means that ninja's Critical Stat is doubled (x2). to defense and resistance.
Ninjutsu