

Causes damage and Knockdown to the selected unit. If your lineup's Chakra is higher than 70, this skill will not consume Chakra and will not enter Cooldown.
Attacks the unit in front, a chance of causing 3 Combo and Repulse .
Chases and Attacks a Repulsed unit , causes Knockdown and Blindness .
At the beginning of the battle, recovers 20 Chakra.
For every 1 Chakra above 20 Chakra your lineup has, increase Asuma's Ninjutsu and Combo Rate by 1%.